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Post by scud47 on Oct 14, 2011 19:39:39 GMT -5
There's a difference...
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Post by Ozzatron on Oct 14, 2011 21:25:08 GMT -5
A single person loitering is not protected. A bunch of people loitering is also not protected. Because loitering isn't meaningful. An assembly of people is not just a group of people doing nothing except being in a particular location: they're assembled (lol, my location) to do something. It doesn't matter if it's to protest against the Republicans or have a backyard barbeque.
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Post by scud47 on Oct 22, 2011 18:34:21 GMT -5
Matt, in your floating buildings thing, you should change understandable to ununderstandable.
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Post by Ozzatron on Oct 22, 2011 18:41:20 GMT -5
Actually, changing it to plausible would be better.
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Post by scud47 on Oct 22, 2011 19:07:00 GMT -5
Semi-plausibe.
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Post by Headhunter09 on Oct 22, 2011 21:31:18 GMT -5
Matt, in your floating buildings thing, you should change understandable to ununderstandable. It would mean the same thing either way.
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Post by Ozzatron on Oct 28, 2011 16:01:58 GMT -5
How does the barrier affect my character if he's supposed to come in from somewhere else?
(I'm not asking that as me.)
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Post by Ozzatron on Nov 1, 2011 21:59:36 GMT -5
How does the barrier affect my character if he's supposed to come in from somewhere else? (I'm not asking that as me.) not to be a dick, but answer?
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Post by ashtheking on Nov 2, 2011 5:24:52 GMT -5
I would think that the Barrier is a sort of one-way shield. Anyone caught outside of the barrier for an unknown distance would be attracted inside to the nearest valid point within the barrier. How this works is unknown. Anyone visiting this land would be traveling to here via some method of transportation, be it a ship, an airship, a caravan, or via faster-than-light weave-manipulating teleportation. As soon as they reach the effects of the Wall, (another name for the barrier, Pathfinder reference, ) they would be pulled inside. Exactly how far away from this land they would be is unknown, the only known reference is the Ancient Scud and the Human Wesh, who were pulled inside the borders at a distance of 2000 blocks from Spawntown.
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Post by Ozzatron on Nov 2, 2011 5:43:24 GMT -5
So basically you enter this place and you're trapped for eternity. Got it. IMO we should solve this later, unless you're doing it to prevent chunk errors. I WANTZ MELONS!!!
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Post by purelamb on Nov 2, 2011 6:29:20 GMT -5
I agree with ozz me wantz teh melonz too! (maybe remove the barrier while your at it;)
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Post by ashtheking on Nov 2, 2011 9:25:19 GMT -5
There ARE melons inside the world. I mean, Scud found an NPC village. So obviously, there IS 1.8 chunks inside the boundaries. And I know that someone has a melon farm.
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Post by Ozzatron on Nov 2, 2011 21:12:00 GMT -5
Delete NPC village. It makes no sense in-RP.
OK, that's my next question: Should NPC villages exist?
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Post by purelamb on Nov 2, 2011 21:18:35 GMT -5
Yes they should however the barrier should not!
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Post by catplanetcatplanet on Nov 2, 2011 21:28:57 GMT -5
Guys, NO MELONS. They are an extremely productive form of farming that would totally unbalance the economy. Maybe if Ash made it so each melon broken dropped 1 slice and 0-3 seeds like wheat, but they grow much faster than wheat... I don't think they are a good idea.
Who has the melon farm?
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